This site works best with JavaScript enabled. Please enable JavaScript to get the best experience from this site.
Ok I have written the basic part of the tutorial:
https://sc2mapster.gamepedia.com/Tutorials/How_To_Modify_Skyboxes
Feedback is always welcomed.
Edit: Written the advanced part too.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
Most of the co-op calldown panels are cutscenes so maybe we could do a WTE where we design calldown panels on the terrain using doodads?
What do you mean by calldown panels? Like when Artanis uses its abilities and it changes the view to more top down view with ui changing?
Working on projects:
Ok I have written the basic part of the tutorial:
https://sc2mapster.gamepedia.com/Tutorials/How_To_Modify_Skyboxes
Feedback is always welcomed.
Edit: Written the advanced part too.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
Most of the co-op calldown panels are cutscenes so maybe we could do a WTE where we design calldown panels on the terrain using doodads?
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
What do you mean by calldown panels? Like when Artanis uses its abilities and it changes the view to more top down view with ui changing?
Working on projects: