So for certain doodads they don't have any sort of collision path, so what I did was heighten the terrain to give the illusion of you walking on the object. The problem now, is that there are random spikes of ground that clearly ruin the illusion ._. I see a button titled 'Hide Terrain Cells' but it doesn't do anything, and there is no visual when I use it D:
Also, I seem to be having an issue with terrain objects (Apparently I'm not he only one.), when I place things down like the sub entrance, there's grass over top of it. It just appears as a rectangle border with a stick sticking out >.> How do I hide that?
And bonus points to whoever can tell me how to make a cave type area.
So for certain doodads they don't have any sort of collision path, so what I did was heighten the terrain to give the illusion of you walking on the object. The problem now, is that there are random spikes of ground that clearly ruin the illusion ._. I see a button titled 'Hide Terrain Cells' but it doesn't do anything, and there is no visual when I use it D:
Also, I seem to be having an issue with terrain objects (Apparently I'm not he only one.), when I place things down like the sub entrance, there's grass over top of it. It just appears as a rectangle border with a stick sticking out >.> How do I hide that?
And bonus points to whoever can tell me how to make a cave type area.
Cheers, Bored.322
As for the cave type area, put down rock archs and make 'm larger.
Aside from that - I have NO clue what exactly you're talking about, could you make us a screenshot perhaps?