Now in the assets section, my Empty Biodomes doodad pack. In short they are empty biodomes which you can use as frames for placing other doodads inside to make your own biodomes :)
I'm posting this here as I figure they could come in handy for my fellow terrainers :)
Enjoy!
I did not know that, however even still I've provided additional designs which you can't get purely with Data Editing, also there are those not Data Editor savvy enough to use the texture replacement events.
Great, love this, I remember messing around with trying to blank out the textures (there's also bubbles and other crap in some biodomes) and it's a pain.
Yeah I know the feeling... I'm just glad Max and the scripts finally cooperated (I've had a lot of trouble gettng the scripts to work in the past for some reason)
Thanks to you both and everyone who's downloaded ^^
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Now in the assets section, my Empty Biodomes doodad pack. In short they are empty biodomes which you can use as frames for placing other doodads inside to make your own biodomes :)
I'm posting this here as I figure they could come in handy for my fellow terrainers :) Enjoy!
You know you could just retexture the gas to be invisible in the one.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
@DrSuperEvil: Go
I did not know that, however even still I've provided additional designs which you can't get purely with Data Editing, also there are those not Data Editor savvy enough to use the texture replacement events.
@Kanitala: Go
Good shout - wanted some of these for a while - especially as I'm not overly talented with editing the bits and bobs. Appreciated.
Great, love this, I remember messing around with trying to blank out the textures (there's also bubbles and other crap in some biodomes) and it's a pain.
@madlibrarian: Go
You're most welcome. I look forward to seeing what use creative terrainers like yourself put them to :)
@zorbotron: Go
Yeah I know the feeling... I'm just glad Max and the scripts finally cooperated (I've had a lot of trouble gettng the scripts to work in the past for some reason)
Thanks to you both and everyone who's downloaded ^^