I've been absolutely stupidly busy lately, not getting to do much of anything. I'll extend this one by a week for you guys since we haven't had any replies. At least the threads are up to date again now.
I made a small compound on the forest being raided by raynor (simple idea)
So what i did was i made a small piece of terrain, added only the doodads that show on camera then i edited the rest on the cutscene editor, changed the world light, added some basic spotlights, characters, anims for the characters and then rendered it ingame once the cutscene was done.
I originally intended to add some marines attacking the front of the base but the animations looked weird and it didnt achieve the look i desired.
Also, although I like your terrain, I always keep myself from using cliffs. Mostly because they don't look natural... When I try to make a realistic cliff, I just use the terrain mesh editing brush and create a sizable cliff. Then I take that cliff, and cover every nook and cranny with rocks and boulders...