here's mine. it's a squad set up on the starport / landing strips of an asteroid mining facility entrance. note the fully custom spaceships landed on the parking spaces (some parts covered in sand bags because of imminent invasion).
Adding a slight blue tint will make it look less brown, and that would, IMO, look better with the window things you're using. I don't mean for the whole thing to be blue, I mean for it to be tinted something like 100, 100, 115
Nice once again. I think one has to make some decent lunar terrain. Meinhoff's craters are as if the whole ground consists of tiny craters which is unrealistic. When making the craters as you did. also somehow is not very realistic, perhaps use the actual crater models.
Another quick simple one for me this week (I've been busy plotting a future project).
Terrans doing what Terrans do best. On the moon.
here's mine. it's a squad set up on the starport / landing strips of an asteroid mining facility entrance. note the fully custom spaceships landed on the parking spaces (some parts covered in sand bags because of imminent invasion).
<Click Here> To See My Epic Single Player Campaign (LifeForceCampaign.com)
@Telthalion: Go
awesome turret thing. inspiring
<Click Here> To See My Epic Single Player Campaign (LifeForceCampaign.com)
@Bilxor: Go
Probably even uses my doodad system for aiming at stuff nearby.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
Braxis, recolonised by the Dominion in 2502.
If possible folks, upload the map along with screenshots. Going to use them for next week's WTE theme...
Hello, I don't participate often but here's my entry anyway !! Sorry no map attached, but promised I'll zergify it myself next week :p
@Thunderzak: Go
That's a nice style for the buildings, though I think it would look better if they were tinted ever so slightly blue, and a bit darker.
For the bit darker I agree but for the blue? :O The fact is the textures and video quality are affecting the overhaul lighting and aspect also...
Thanks for feedback !
@Thunderzak: Go
Adding a slight blue tint will make it look less brown, and that would, IMO, look better with the window things you're using. I don't mean for the whole thing to be blue, I mean for it to be tinted something like 100, 100, 115
Yeah sure, it may fit better with the kinda blue windows. I'll give it a try !
Super late WIP submission :D
@Telthalion: Go
Nice once again. I think one has to make some decent lunar terrain. Meinhoff's craters are as if the whole ground consists of tiny craters which is unrealistic. When making the craters as you did. also somehow is not very realistic, perhaps use the actual crater models.
Another update.