The editor have no limit on the brush size in the code so with a little hacking skill you can change it to anything you want. (you need to change 2 floats, 1 being the actual brush size the other being the half sized outline)
If you want I can do it for you, just send me a map file and tell me how big you want it.
Could you say how to do it on here or point to a tutorial I can use?
So far my map is pretty much blank terrain w/ terrain lines it it, but it would be incredibly usefull if I could do it myself due to the fact I'm not sure what exactly is a good playable size for my map
If the reason you want to make a "giant circle" brush for your terrain is so that you can make sure you develop a perfectly circular map, you could always make a circular region in the middle of the map. Just make the center of the region at the center point of your map and the size the bounds of your map.
Myth, I'v tried using a region and its a bit flat around the edges (the size of my circle throughs it off about 1 grid space) and after I have the region, how could I paint it to look like a circle?
Cliffs are rough because each one reqs atleast 4 grid spaces let alone cutting on in half or fourth and simple Painting around the circle would beat the purpose in the first place (as I am a comeplete fail at drawing/painting ANYTHING).
So basiccly that basic layout of my map is a huge circle, which I want to be circular perfectly and exactly in the center.
How would I make this?
The max terraining option that it gives me is a mere 16.
Is it possible to go larger?
or is there another trick to doing it
HELP! I'd REALLY like to get to triggering (Amatuer at triggering/Data edditing, total failure at terraining) but first I have to have the map!
The editor have no limit on the brush size in the code so with a little hacking skill you can change it to anything you want. (you need to change 2 floats, 1 being the actual brush size the other being the half sized outline)
If you want I can do it for you, just send me a map file and tell me how big you want it.
Could you say how to do it on here or point to a tutorial I can use?
So far my map is pretty much blank terrain w/ terrain lines it it, but it would be incredibly usefull if I could do it myself due to the fact I'm not sure what exactly is a good playable size for my map
@Feldeat: Go
If the reason you want to make a "giant circle" brush for your terrain is so that you can make sure you develop a perfectly circular map, you could always make a circular region in the middle of the map. Just make the center of the region at the center point of your map and the size the bounds of your map.
Myth, I'v tried using a region and its a bit flat around the edges (the size of my circle throughs it off about 1 grid space) and after I have the region, how could I paint it to look like a circle?
Cliffs are rough because each one reqs atleast 4 grid spaces let alone cutting on in half or fourth and simple Painting around the circle would beat the purpose in the first place (as I am a comeplete fail at drawing/painting ANYTHING).
I simply need a way to make a large circle =S
Wewt first responder responded back to me and I got a perfect circle!
Basicly what I did was search memory editor in Google
went to first link
dowloaded that
Opened the program
Set Terrain size to 5.5
Searched floats in Sc2 Editor for 5.5
Changes terrain size to 7.5
Searched for 7.5
Left me with one value, changed that to 64
and BAM clicked dead center for a perfectly round terrain circle! huzzah!
I would recommend to anyone want to do this to use CheatEngine as its very noob friendly.
Could you go through those steps in more detail? I'd like to make a circular map as well - for a 1v1 normal mode map.
Thanks in advance.
@AlarEnsis: Go
This is an extremely useful tool. I'm going to make a tutorial out of it.