Hi, I would need some advice on this strange problem. In the editor there are a number of terrain objects and doodads that can change the height of a unit walking onto them. What is bothering me is the terrain object "UmojanLabPlatformCellMassive Height 1", which has a circular model. The thing is, at first, when a unit walked out of the circle, up to a certain point, the unit's height did not change. I.e. it didn't fall down from the circle. But now suddenly it falls down. And I don't know what changed this. Something in the model, but I didn't change the model. Any ideas?
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Hi, I would need some advice on this strange problem. In the editor there are a number of terrain objects and doodads that can change the height of a unit walking onto them. What is bothering me is the terrain object "UmojanLabPlatformCellMassive Height 1", which has a circular model. The thing is, at first, when a unit walked out of the circle, up to a certain point, the unit's height did not change. I.e. it didn't fall down from the circle. But now suddenly it falls down. And I don't know what changed this. Something in the model, but I didn't change the model. Any ideas?