For this week's WTE, I've got a theme that may be fun to explore. We've had a WTE before where the aim was to make a terrain focusing on the color blue, and that got me thinking: what if we focus on the infamous Orange/Blue Contrast for once? As such, this week's theme is "Orange/Blue". What does this mean? You create a terrain in which the colors orange and blue are prevalent and in contrast with each other.
Let's see how this abstract theme works out. Good luck & have fun!
I got an idea... let's see how it will turn out...
Edit: Seems like it worked great. I wanted to do the inside of a Xel'Naga temple and feel it huuugeee. I thought that walls could have the blue-ish luminescence with the new Xel'Naga walls and have a dark atmosphere fog mixed with something orange... I though about going with fire torches... but then went for sacrificial pit... then though about the lava (orange) pit... then as i was making the terrain I though what if, Ouros was right there? It turns out Ouros has some orange effects so just added an omni to make it even more orange. I slightly tinted almost all the doodads for blue-ish. And... this is what came out. I really wanted to get the scale super huge.
Thinking of it, its like a continuation of my previous wte. About the marine, i just randomly put it there caus why not.
Weekly Terraining Exercise #248
Hey hey guys!
For this week's WTE, I've got a theme that may be fun to explore. We've had a WTE before where the aim was to make a terrain focusing on the color blue, and that got me thinking: what if we focus on the infamous Orange/Blue Contrast for once? As such, this week's theme is "Orange/Blue". What does this mean? You create a terrain in which the colors orange and blue are prevalent and in contrast with each other.
Let's see how this abstract theme works out. Good luck & have fun!
The Global Information/Idea thread for Terraining Exercises can be found here: http://www.sc2mapster.com/forums/development/terrain/14658-terraining-exercises-global-information-idea-thread/
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I got an idea... let's see how it will turn out...
Edit: Seems like it worked great. I wanted to do the inside of a Xel'Naga temple and feel it huuugeee. I thought that walls could have the blue-ish luminescence with the new Xel'Naga walls and have a dark atmosphere fog mixed with something orange... I though about going with fire torches... but then went for sacrificial pit... then though about the lava (orange) pit... then as i was making the terrain I though what if, Ouros was right there? It turns out Ouros has some orange effects so just added an omni to make it even more orange. I slightly tinted almost all the doodads for blue-ish. And... this is what came out. I really wanted to get the scale super huge.
Thinking of it, its like a continuation of my previous wte. About the marine, i just randomly put it there caus why not.
Working on projects:
@Scbroodsc2: Go
Im not much of critic but this is really good, love the lights and the doodad placement lovely work!
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@wargirlwargirl: Go
Thanks, I was almost wondering if someone was looking. To me my terrain looks quite great :D Got the lighting to look nice :P
Working on projects:
@Scbroodsc2: Go
This is very TRON. I like it.
The marine works well to show the enormity of what you've constructed. It looks very well put together. Good work.
What assets did you use for the inner walls of the temple?
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@Pr0nogo: Go
http://www.screference.op74.net/doodads/Void_-_Xel'naga_Pyramid_Temple.jpg
It is slightly dark blue tinted, scaled up and pitched so it looks inside instead of outside.
Working on projects:
Thanks very much for the source link.
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