Yea, but the only doodad that actually blocks something is the center obelisk (Which, since that is map 20, is appropriate i think, since it's supposed to be hard!)
Anyway, if any of those doodads really impair gameplay, remove em.
There is a camera that has been created for the game play which is the game view of your map, if you want to see what your map is going to look like from that angle you may want to check that out :)
I modified my first contribution to change the names of points (according to the new map size), also modified a few bits since I forgot to add grass the first time... Also made another contribution in hard...
File and screenshot are attached below.
ey morganlocky i was looking at urs and i noticed something odd that i could not do wondering if its just me but how do you get the thick patches of grass? Edit: nvm just discovered the foliage tool lol added foilage to my sections i was also thinking of moving the road one I made prob shouldn't b in the easy section lol
Yea, but the only doodad that actually blocks something is the center obelisk (Which, since that is map 20, is appropriate i think, since it's supposed to be hard!)
Anyway, if any of those doodads really impair gameplay, remove em.
Working on it.
edit: Done
Hmm this map can fit in another load of areas too, nice.. I'll work on another zone tomorrow afternoon if I got time b4 my birthday guests.
There is a camera that has been created for the game play which is the game view of your map, if you want to see what your map is going to look like from that angle you may want to check that out :)
oh =O top-down view ? :O
looks like there are 10 unclaimed spots left i may pitch in if i got the time
@Mogranlocky: Go
I will keep adding squares for as long as there is interest in people creating maps. I am not going to limit it. I see no point
@GizmoPT: Go
yeap, just so its possible to see the entire square, otherwise below the bottom cliff can be a bit iffy, especially with smaller 1x1 towers
Working on it :)
It looks confusing but when you finish it it wont be :D
working on it
edit: done
Working on it, and done.
I modified my first contribution to change the names of points (according to the new map size), also modified a few bits since I forgot to add grass the first time... Also made another contribution in hard... File and screenshot are attached below.
Working on it! So little time...
Didn't add a new area, instead I made changes to my existing areas.
Also, front page says #25. =P
Also funny how it says 'WDE' instead of 'WTE' :P
Working on it Edit:Done
@Mogranlocky: Go
rofl that'll be my bad, so used to creating WDE....
working on it Edit:K done and corrected to WTE instead of WDE ;p
I'll give it another shot, probably going to tweak my zone and maybe add a zerg themed new one.
In other words, I'm working atm.
edit: I'll finish it later.
Done! Sorry the map name came back to WDE caus I clicked when I saved it, on another save and the name change. I didn't notice the WDE -> WTE
Working on projects:
working on it Edit:Done changed it back to WTE and i assume its ok if i have 2 squares claimed now?
Working, yeah probably, I'm at my 4th xD Edit: nevermind, someone else can go.
Working on projects:
ey morganlocky i was looking at urs and i noticed something odd that i could not do wondering if its just me but how do you get the thick patches of grass? Edit: nvm just discovered the foliage tool lol added foilage to my sections i was also thinking of moving the road one I made prob shouldn't b in the easy section lol