I played alot with the Fog in the Data editor: the Color, Density, Distance Falloff, Distance Far, Distance Near, Falloff, Starting Heihgt.
I wanted to creat a fog like we see everydays in real. More far it is from us, less the color is detailled. My problem is that there is no fog that effect from the distance of the actual position of the camera (from where you look). The only fog that the Data editor creat is a fog that comes from the ground. More you look to something that is far in the ground, more there will be fog. That's not what I want!
How to creat a fog that effect with the distance but not through the ground (height) but the far...
Note: I didn't see any changement when I played with the Distance Far and Near settings. It is probably this... but how to make it work, if it is..?
All the Fog Distance options are useless, what you're looking for is Fog Falloff. Set it to a very low value (0.001) to get a "normal" fog effect.
Your fog is going to be pretty thick if you do that, so you'll also have to decrease the Fog Density accordingly.
I played alot with the Fog in the Data editor: the Color, Density, Distance Falloff, Distance Far, Distance Near, Falloff, Starting Heihgt.
I wanted to creat a fog like we see everydays in real. More far it is from us, less the color is detailled. My problem is that there is no fog that effect from the distance of the actual position of the camera (from where you look). The only fog that the Data editor creat is a fog that comes from the ground. More you look to something that is far in the ground, more there will be fog. That's not what I want!
How to creat a fog that effect with the distance but not through the ground (height) but the far...
Note: I didn't see any changement when I played with the Distance Far and Near settings. It is probably this... but how to make it work, if it is..?
Thanx for help.
Working on projects:
Anybody know a way to make this realistic fog?
Working on projects:
Fog Doodad, scale 500, there you go with volume fog
All the Fog Distance options are useless, what you're looking for is Fog Falloff. Set it to a very low value (0.001) to get a "normal" fog effect. Your fog is going to be pretty thick if you do that, so you'll also have to decrease the Fog Density accordingly.
@CosmicMind: Go
This is exacly what I wanted. Thanx alot.
Working on projects:
I've been doing a bit of playing myself, and the Distance fields do work. However, you need to lower the Falloff as per CosmicMind's suggestion first.
The only thing I changed between these two scenes is the Fog Distance Far. From 150 in the clear picture, to 120 in the hazy one.