Very nice screenshots, I will recommend for you to look at and play Empires of the stormy seas. Good eye candy and hell of fun map to play with buddys!
Keep showing screenshots on your progress.
I dont think i'll do anything else here... This was suppost to be a short mission map, but I got caught up with the reef part so I resized it to 256x256 and just kept on going ^^
My terrains are always for the standard Sc melee type gameplay, so I design them all like that for my campaign. I only care about in game appearance. This map was suppose to be a bombardment mission, so the game camera will be quite high. I focused on appearance in distance.
A Protoss Warrior Squad is assigned to establish a defensive position on the coast in front of the island region in the north, they are to choose the warp in locations of all the units and structures. They are also given an observer unit and a mechanized support unit to complete this task. [ observer unit in Protoss Military consists of 5 observers, mech. supp - 2 probes and a shuttle]. The Reavers are supposed to hold back the enemy lines by limiting their ability to establish "bases" as their means of support, since the enemy is the Zerg, and Zerg needs creep and nesting grounds to support their numbers. The geography of the area allows zerg a good way of spawning air units without worrying too much about the defense, thus saving resources and time. Countering their position mean less air units in battle, and that could mean a deciding turn in a war or a battle...
The Squad Leader is a bright tactician, therefore he alters the High Templar's orders and suggests to change the mission. The race has no scanner or "detectional" technology whatsoever, the commanding High Templar decides to agree to a suggestion that it is enough to use only a few Mechanized Artillery units, which are robotic, btw, so the Zerg cant sense their presence, and simply hide them in the jungle on the coast, without any defense or a cloaking device, therefore saving some of available resources [and energy] to send to the other lines, since the Commanding High Templar originally planned to use up a few canons and dragoons for defensive, plus waste some of the nexuses energy to induce a cloaking field.
The zealots locate a few positions to hide the artillery, uses probes to open up a warp rift for the pylons in those positions, [so the reavers could be powered up, because they need a lot of energy] and leave the area. Shortly after the High Templar deploys Mechanized Artillery Units at designated points and controls them through distance.
My attempt at a tropical isle terrain. Sorry about the quality of the images.
Very nice screenshots, I will recommend for you to look at and play Empires of the stormy seas. Good eye candy and hell of fun map to play with buddys! Keep showing screenshots on your progress.
http://www.sc2mapster.com/forums/player-zone/map-feedback/67088-empires-of-the-stormy-seas/
Marie T. Freeman If you're too busy to give your neighbor a helping hand, then you're just too darned busy. https://www.facebook.com/wargirlmaps.maps
Spread the love join DISCORD
https://discord.gg/Jtzt8Su
I dont think i'll do anything else here... This was suppost to be a short mission map, but I got caught up with the reef part so I resized it to 256x256 and just kept on going ^^
Ye gods, I can almost make out some terrain in the distance!
Give us some close up camera shots man, quit the tease! :D
@Mozared: Go
My terrains are always for the standard Sc melee type gameplay, so I design them all like that for my campaign. I only care about in game appearance. This map was suppose to be a bombardment mission, so the game camera will be quite high. I focused on appearance in distance.
Really nice let me give you a "like" Now tell us more about this map and the mechanics of it? Whats the story with it?
Marie T. Freeman If you're too busy to give your neighbor a helping hand, then you're just too darned busy. https://www.facebook.com/wargirlmaps.maps
Spread the love join DISCORD
https://discord.gg/Jtzt8Su
A Protoss Warrior Squad is assigned to establish a defensive position on the coast in front of the island region in the north, they are to choose the warp in locations of all the units and structures. They are also given an observer unit and a mechanized support unit to complete this task. [ observer unit in Protoss Military consists of 5 observers, mech. supp - 2 probes and a shuttle]. The Reavers are supposed to hold back the enemy lines by limiting their ability to establish "bases" as their means of support, since the enemy is the Zerg, and Zerg needs creep and nesting grounds to support their numbers. The geography of the area allows zerg a good way of spawning air units without worrying too much about the defense, thus saving resources and time. Countering their position mean less air units in battle, and that could mean a deciding turn in a war or a battle...
The Squad Leader is a bright tactician, therefore he alters the High Templar's orders and suggests to change the mission. The race has no scanner or "detectional" technology whatsoever, the commanding High Templar decides to agree to a suggestion that it is enough to use only a few Mechanized Artillery units, which are robotic, btw, so the Zerg cant sense their presence, and simply hide them in the jungle on the coast, without any defense or a cloaking device, therefore saving some of available resources [and energy] to send to the other lines, since the Commanding High Templar originally planned to use up a few canons and dragoons for defensive, plus waste some of the nexuses energy to induce a cloaking field.
The zealots locate a few positions to hide the artillery, uses probes to open up a warp rift for the pylons in those positions, [so the reavers could be powered up, because they need a lot of energy] and leave the area. Shortly after the High Templar deploys Mechanized Artillery Units at designated points and controls them through distance.
Is this a part of your "campaign"? It sounds awesome! Do you have a Page for this campaign? I would love to post on the Custom Campaign Initiative!!
Its in my signature.