Nah, there's a simple 'concrete bar' like doodad that makes for a nice curve. I can't for the life of me find it anymore, but it's a random ground prop that alternates between among othes, a crooked pipe.
That said, the middle-eastern pic definitely does have a lot of custom models.
As these guys pointed out those are custom models I imported into the editor - however, use that same doodad you used to build your parking lot?
It can be a bit tedious doing that, placing tons of doodads, but it can look rather nice when placed along the side of your road to function as a raised sidewalk of sorts.
Not sure which curved piece Mozared is referring to? I don't think I've seen that.
BTW: for parking lots, I would recommend you use one of the "ground decals", the white paint on concrete looks very parking lot-ish!
Wel I finally decided what to do with it. Each team has a small base in the city. There are buildings that you can capture and claim as your own around town. Income is gained based on kills and how many buildings you own. The map is nowhere near done but I want to show you guys the idea. I know it isn't balanced 100% but each base is the exact same. That water is going to be a water treatment plant BTW if I get it to look good.
For a station, you might wanna put some (Pre raised by blizzard :D ) "Installation roof" with Raised "Tarsonis station" on the rail area, then surround it with buildings, or "Stairs" (made by lowering/raising doodads and putting them to make steps. "SHIFT" is important here)
Oh, by the way, you might want to "shift" the tarsonis station (so it fits in) then snap it to the grid (Edit>>Nudge)
Here's two practical examples of what I mean, took these really quick from a map im working on.
The first pic you can see I've just layed out the very basic road shapes and blocked out roughly where buildings will go. Then into mspaint to draw on some more smaller roads.
Pic #2 shows what it becomes, my example is more of a middle-eastern desert town, but the same principles will apply if you are building a bustling metropolis. Road layout - buildings - details (in that order).
Wow! How did you made those houses? It looks fantastic. Are they all imported?
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Nah, there's a simple 'concrete bar' like doodad that makes for a nice curve. I can't for the life of me find it anymore, but it's a random ground prop that alternates between among othes, a crooked pipe.
That said, the middle-eastern pic definitely does have a lot of custom models.
@Mozared: Go
Yea, I noticed that. Mine will be finished by the end of the week, or sooner. I even added a tiny dominion base that's fenced in :)
HEY hey theres no need for yelling! :D
As these guys pointed out those are custom models I imported into the editor - however, use that same doodad you used to build your parking lot?
It can be a bit tedious doing that, placing tons of doodads, but it can look rather nice when placed along the side of your road to function as a raised sidewalk of sorts.
Not sure which curved piece Mozared is referring to? I don't think I've seen that.
BTW: for parking lots, I would recommend you use one of the "ground decals", the white paint on concrete looks very parking lot-ish!
Wel I finally decided what to do with it. Each team has a small base in the city. There are buildings that you can capture and claim as your own around town. Income is gained based on kills and how many buildings you own. The map is nowhere near done but I want to show you guys the idea. I know it isn't balanced 100% but each base is the exact same. That water is going to be a water treatment plant BTW if I get it to look good.
For a station, you might wanna put some (Pre raised by blizzard :D ) "Installation roof" with Raised "Tarsonis station" on the rail area, then surround it with buildings, or "Stairs" (made by lowering/raising doodads and putting them to make steps. "SHIFT" is important here) Oh, by the way, you might want to "shift" the tarsonis station (so it fits in) then snap it to the grid (Edit>>Nudge)
Here's a crude example: (Attachment)
@alexbis: Go
Wow! How did you made those houses? It looks fantastic. Are they all imported?