This week's patched introduced the pitch and roll functions to the editor, allowing terrainers worldwide to flip their doodads in any direction they could possibly want. This technique opens up a new continent of possibilities: houses made out of tables, tables made out of houses, or even houses made out of tables made out of houses. To allow people to show off some of these possibilities, this week's theme is going to be "Pitch and Roll". The requirements are simple: your map must include at least one well-visible doodad of which the pitch and roll have been altered.
For those who don't know: the hotkeys for these processes are by default Shift+Alt+Mouse and Control+Alt+Mouse.
Houses made out of tables, tables made out of houses, or even houses made out of tables made out of houses.
Quite funny. Let's see what I can come with... ummm... space, low gravity, interior, exterior, forest, strange thing... um what to do... I think I got an idea... hoping it's not too much of a headache...
Ok, did a fast one just made of bridges. Most likely the first try with those new features. I've "discovered" that moving the camera is a pain when using those pitch and roll, to get a good angle... and I've started to confuse my hotkeys as using those xD. I guess this is what happend when you use multiple kind of actions for 3 keys with different combinaisons.
I wanted at first to make multiple tracks in all directions, but when I saw how funky it is to make only one... I had a hotwheel poster in mind but it's far from what I made. Just imagine something like this:
Ended up like... "Are we really gonna pass on "that" road?"
Hahaha... Before posting, check every points like I did for commenting the pictures... and why not make a short clip like I do sometimes? You know how to use triggers and cameras? =P This will be a little more challenging =P
Seeing all the other submissions you've made, you can do that and get some epic results, I'm sure of it.