I wasnt sure whether to post this in the Data Editor section or here in Terrain, since its almost the same thing.
Recently we've seen some more maps added to SC2. In particular there is Nimbus LE, a map that uses the Skygeirr Platform as its base terrain type. What I am interested in is that the "planetary background" that you see behind / below the level, such as the orange sky-clouds from Skygeirr, have been recolored to a nice stormy dark-grey.
For instance, its also like playing on a Space Platform level and you see the planets in the background, like Braxis Alpha.
I'd like to know how they were able to modify the background's color.
I know you can put in colored fog, but I am talking about the actual background itself that can clearly be edited but I have not been able to work out how.
I have looked and looked and looked through the Data Editor to try and find where to do this. I've since discovered how to change the actual model that the background is using, but that is not my aim. Like Nimbus LE, I wish to change the COLOR of the existing background model, similar to how you can select any Doodad in the Editor and apply a custom color to it.
Here is Nimbus LE
You can see that the 'background' is a deep stormy grey.
Here is Sky Harvester, a default Skygeirr Platform map with the 'orange' sky clouds.
The clouds are the default orange. Yet in Nimbus, they've clearly been recolored. That is what I wish to do.
To be honest, I think Nimbus simply uses a different background that isn't Skygeirr's? Try the other tilesets, I'm fairly certain there's one that looks like that... I think it's the Castanar one.
Nimbus' skybox was modified externally and imported to the editor. Now that it's a ladder map, you should be able to download the map file and export the skybox model.
Mozared - I am almost certain its a modified version of Skygeirr's background. It looks exactly the same, only its grey instead of orange (and the map has different fog / lighting settings).
Scorp - How would I go about doing that? I know I can open Battlenet maps and such through the Editor, but how would I go about extracting that specific file to use?
Hi folks
I wasnt sure whether to post this in the Data Editor section or here in Terrain, since its almost the same thing.
Recently we've seen some more maps added to SC2. In particular there is Nimbus LE, a map that uses the Skygeirr Platform as its base terrain type. What I am interested in is that the "planetary background" that you see behind / below the level, such as the orange sky-clouds from Skygeirr, have been recolored to a nice stormy dark-grey.
For instance, its also like playing on a Space Platform level and you see the planets in the background, like Braxis Alpha.
I'd like to know how they were able to modify the background's color.
I know you can put in colored fog, but I am talking about the actual background itself that can clearly be edited but I have not been able to work out how.
I have looked and looked and looked through the Data Editor to try and find where to do this. I've since discovered how to change the actual model that the background is using, but that is not my aim. Like Nimbus LE, I wish to change the COLOR of the existing background model, similar to how you can select any Doodad in the Editor and apply a custom color to it.
Here is Nimbus LE
You can see that the 'background' is a deep stormy grey.
Here is Sky Harvester, a default Skygeirr Platform map with the 'orange' sky clouds.
The clouds are the default orange. Yet in Nimbus, they've clearly been recolored. That is what I wish to do.
To be honest, I think Nimbus simply uses a different background that isn't Skygeirr's? Try the other tilesets, I'm fairly certain there's one that looks like that... I think it's the Castanar one.
Nimbus' skybox was modified externally and imported to the editor. Now that it's a ladder map, you should be able to download the map file and export the skybox model.
Mozared - I am almost certain its a modified version of Skygeirr's background. It looks exactly the same, only its grey instead of orange (and the map has different fog / lighting settings).
Scorp - How would I go about doing that? I know I can open Battlenet maps and such through the Editor, but how would I go about extracting that specific file to use?
@Venrez: Go
When you open the map check the import section. Then you can right click and export everything there you need. It may just be a few textures.
Thanks. I'll have a look.