I, however cannot make the asset show up on editor. I tried putting the mod to a folder named "Mods" (I had to create Mods folder because there was no such folder in my SC2 folder), and then setting it as a dependancy for the map (the first image shows how I set the dependancies up).
The asset however, didn't appear to the list of unit assets (also the original Ghost asset was not modified any way as far as I could see). What am I doing wrong, and what do I need to do to get the asset to show such a way I could use it?
(Another, possibly related piece of information, is that my editor seems to think my mods folder has stuff that isn't actually there; the second image shows what I mean)
Hey all! I am brand new to sc2 editor, and would like to use Taylor Mouse's Ghost Reyes asset (found here: https://www.sc2mapster.com/projects/taylor-mouses-stuff/files/2627728) as a part of my map.
I, however cannot make the asset show up on editor. I tried putting the mod to a folder named "Mods" (I had to create Mods folder because there was no such folder in my SC2 folder), and then setting it as a dependancy for the map (the first image shows how I set the dependancies up).
The asset however, didn't appear to the list of unit assets (also the original Ghost asset was not modified any way as far as I could see). What am I doing wrong, and what do I need to do to get the asset to show such a way I could use it?
(Another, possibly related piece of information, is that my editor seems to think my mods folder has stuff that isn't actually there; the second image shows what I mean)
You need to go to File>Dependencies and load it into your map. Then save the map and close the editor before opening the map again.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg