I'm developing a map where one of the bosses is a giant zerg, and I wanted to add some footstep sound to better sell the idea of its size being huge.
I have no idea how to do it tho, I've look everywhere there's no tutorials at all for this. Has anyone come across this same problem and found a solution?
Use model events to play the sound and sync the timings to the walk animation.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?