This is kind of an odd question, but is there a way to change the "ears" (where sfx in the game world are sensed) for a player to something other than the camera's position?
Look within the data editor at different sounds. "Global" sounds play regardless of camera position or proximity to the sound source. Sounds labeled as 3D take camera position into account.
This is kind of an odd question, but is there a way to change the "ears" (where sfx in the game world are sensed) for a player to something other than the camera's position?
I am unable to find this in the triggers.
Thanks.
@Dabbu420: Go
Look within the data editor at different sounds. "Global" sounds play regardless of camera position or proximity to the sound source. Sounds labeled as 3D take camera position into account.
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@Bilxor: Go
I know that much... but what if I want to attach the ears onto a unit so the distance of the camera doesn't affect the volume?