So here is the issue: I have 5 players on one team, all have the exact same triggers and settings, all are allied with shared vision with Neutral (player 0), I also have a trigger that sets the map to being "unexplored" for all players + neutral. YET, when I have players 1-4 it works fine, cant see whole map, but as soon as I add player 5 as AI (and player I assume too) (who doesn't have the cheat w/ vision AI type) I DO see the whole map. I can't figure out why this is happening, any ideas?
i seem to remember that could be an issue (like the resources or other shit are "allocated" to player 0, no?
Did you try to do another (player 13) ?
Besides that and "melee" imperatives/your team select/preselect acting weird/..? no clue,
..but if adding something "more" is the issue (maybe).. maybe re doing that part (don't dump the map/make a copy and try on it) could make you find what s happening? (i mean your computer player?) .. if you figure it out .. then you jump back in your map and fix it).. if not you ll have the map without your computer player but that might help..
Yeah I don't think it is being allied to player 0 alone, because if player 1-4 is added it works fine, only once you add player 5, but nothing is giving vision permissions to player 5 so idk.. Anyways I can't switch it away from player 0 because they have to be allied to neutral for some reason else wise the triggers don't register right for some reason on my unit checks.... I'll keep looking and see if I find a fix, might be something stupid like making it so that an additional non-playable player is allied or something? Idk..
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So here is the issue: I have 5 players on one team, all have the exact same triggers and settings, all are allied with shared vision with Neutral (player 0), I also have a trigger that sets the map to being "unexplored" for all players + neutral. YET, when I have players 1-4 it works fine, cant see whole map, but as soon as I add player 5 as AI (and player I assume too) (who doesn't have the cheat w/ vision AI type) I DO see the whole map. I can't figure out why this is happening, any ideas?
Does no one possibly know what might be happening?!
mmm player 0?
i seem to remember that could be an issue (like the resources or other shit are "allocated" to player 0, no?
Did you try to do another (player 13) ?
Besides that and "melee" imperatives/your team select/preselect acting weird/..? no clue,
..but if adding something "more" is the issue (maybe).. maybe re doing that part (don't dump the map/make a copy and try on it) could make you find what s happening? (i mean your computer player?) .. if you figure it out .. then you jump back in your map and fix it).. if not you ll have the map without your computer player but that might help..
gl
Yeah I don't think it is being allied to player 0 alone, because if player 1-4 is added it works fine, only once you add player 5, but nothing is giving vision permissions to player 5 so idk.. Anyways I can't switch it away from player 0 because they have to be allied to neutral for some reason else wise the triggers don't register right for some reason on my unit checks.... I'll keep looking and see if I find a fix, might be something stupid like making it so that an additional non-playable player is allied or something? Idk..