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How to make the "cannon" of the photon cannon to rotate with a trigger? I mean, not the whole model, just the head/cannon thingy. =)
bump :P
Do anyone know if this is possible?
if you rotate the view of cannon via doubleclick in the editor the cannon ball turns with the angle. doesn't it work as well when you turn the unit via trigger?
I bleive you would use an actor message...
To actually turn the unit you would set its facing something with a unit action
To make the Turret turn maybe you could set its aquisition target (if that is possible) or there may be an actor message.
Thx guys, I think I solved it =)
@FraindorX: Go
Please post your solution
How to make the "cannon" of the photon cannon to rotate with a trigger? I mean, not the whole model, just the head/cannon thingy. =)
bump :P
Do anyone know if this is possible?
if you rotate the view of cannon via doubleclick in the editor the cannon ball turns with the angle. doesn't it work as well when you turn the unit via trigger?
I bleive you would use an actor message...
To actually turn the unit you would set its facing something with a unit action
To make the Turret turn maybe you could set its aquisition target (if that is possible) or there may be an actor message.
Thx guys, I think I solved it =)
@FraindorX: Go
Please post your solution