Hi, guys. I'm hard at work making my first playable, publishable map. I don't know if you've seen the videos I've posted already, but I'm doing some research about how I can promote my map, before and after release. Hopefully, any ideas you give can remain here for other visitors and the community in general to use.
I'm not yet ready to go in depth on what the map is all about yet, and I have more similar videos coming up.
Now, my two questions are these:
What do you think of the following promotion strategy? Build up hype beforehand, then as I get close to release explain the lore and basic gameplay. Afterwards, after release, delve deep into the finer points and entice people to get better at the map.
What could get the ball rolling? At the moment, the main threshold is getting your map in a position on the list for it to be played. Now, how does one break that threshold with their map?
What do you think of the following promotion strategy? Build up hype beforehand, then as I get close to release explain the lore and basic gameplay. Afterwards, after release, delve deep into the finer points and entice people to get better at the map.
What could get the ball rolling? At the moment, the main threshold is getting your map in a position on the list for it to be played. Now, how does one break that threshold with their map?
Question 1. Yep, Sounds good. Advertise on other sites too like the B.net forums and such. Make sure you atleast give some good teaser pics/trailers/info
Question 2. Well with the advertising aside, At this moment, Its mainly luck. Yep, If people stumble upon your map or not. If enough people do, and its a good map, It`ll rise. Otherwise, You`ll just have to depend on popularity resets to get the chance for more people to possibly get exposed to it.
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Hi, guys. I'm hard at work making my first playable, publishable map. I don't know if you've seen the videos I've posted already, but I'm doing some research about how I can promote my map, before and after release. Hopefully, any ideas you give can remain here for other visitors and the community in general to use.
Here are two trailers I've released for my map:
http://forums.sc2mapster.com/resources/project-workplace/11596-trailer-the-path-of-power-meet-the-arcane-engineer/
http://forums.sc2mapster.com/resources/project-workplace/11410-trailer-the-path-of-power/
And a small website: http://www.thepathofpower.info
I'm not yet ready to go in depth on what the map is all about yet, and I have more similar videos coming up.
Now, my two questions are these:
What do you think of the following promotion strategy? Build up hype beforehand, then as I get close to release explain the lore and basic gameplay. Afterwards, after release, delve deep into the finer points and entice people to get better at the map.
What could get the ball rolling? At the moment, the main threshold is getting your map in a position on the list for it to be played. Now, how does one break that threshold with their map?
Question 1. Yep, Sounds good. Advertise on other sites too like the B.net forums and such. Make sure you atleast give some good teaser pics/trailers/info
Question 2. Well with the advertising aside, At this moment, Its mainly luck. Yep, If people stumble upon your map or not. If enough people do, and its a good map, It`ll rise. Otherwise, You`ll just have to depend on popularity resets to get the chance for more people to possibly get exposed to it.