I've been trying to work on this particular issue for a few days now, and its really kinda ridiculous how something this simple could be so tricky. I need to make the turret of a siege tank rotate either clockwise or counterclockwise when the player presses left or right. Sounds easy enough, but the trigger "Make Unit Face Angle" and all the variations of it actually rotate the entire unit, not just the turret. It really makes no sense... There's probably something somewhere in the actor events that can do this, but I haven't found it yet. I searched the forum for turret rotation things, and there were a few workarounds, but they seemed really sloppy and I'd rather find a simpler solution that I can work with better. Has anybody successfully done this yet?