It doesn't seem to be too hard to find videos and tutorials for the Editor but alot of them simply say "do this, do that" etc etc and rarely tell you WHY you're doing this and that.
Can someone please point me in the direction of some (newbie-friendly) tutorials with detailed explanations as to what trigger I'm creating, how it works and why etc? (I realize this is a bit of a vague question, I'm simply after as much info on creating in the editor as possible. I'll follow any tutorials as long as they help me learn.)
Also, let's say I spawn a Battlecruiser in the Editor. By default it'll be flying/hoovering at a pre-set height. Is there a way to set this height lower/higher?
(I'm tempted to put one on the ground but I think the engines will still be active at the rear and that'll look weird. I could maybe still a prop over the flames etc at the rear to cover it up unless there's a way to slow/remove the engine/flame animation. Any ideas?)
It doesn't seem to be too hard to find videos and tutorials for the Editor but alot of them simply say "do this, do that" etc etc and rarely tell you WHY you're doing this and that.
Can someone please point me in the direction of some (newbie-friendly) tutorials with detailed explanations as to what trigger I'm creating, how it works and why etc? (I realize this is a bit of a vague question, I'm simply after as much info on creating in the editor as possible. I'll follow any tutorials as long as they help me learn.)
Also, let's say I spawn a Battlecruiser in the Editor. By default it'll be flying/hoovering at a pre-set height. Is there a way to set this height lower/higher? (I'm tempted to put one on the ground but I think the engines will still be active at the rear and that'll look weird. I could maybe still a prop over the flames etc at the rear to cover it up unless there's a way to slow/remove the engine/flame animation. Any ideas?)
Thanks.
Data Editor -> Look up your unit -> UI tab (on the right) -> Height (somewhere in the middle)