Hmm, are you certain you can't set it to custom? It doesn't seem like that option is greyed out on your screenshot.
Edit: Ah, you want to replace the minimap, not remove it?
I think you need to import your image to the map and use either the data editor or put your image info in a certain location path within the import folder.
I can't help you right now since I'm not in front of my computer. Will try to find an solution later, if no one else will pick this up
What you need is to scale your image to fit as a minimap and make it a tga file. Then you must name the file MinimapB.tga
Just import the image to your map and when it is imported you must rename it Minimap.tga.
Then save. The Minimap.tga file will disappear from the imported file list, but it will show up when you load the map.
(your image can not be imported if it's called Minimap.tga, the editor won't allow it. So you must first name it something else, like MinimapB.tga, then rename it while in the file import manager)
I'll upload my test map and the tga file I used so you can tinker with them if you need to.
The editor will also overwrite the minimap image every time you make changes to the map, so you must repeat this as the very last action before saving. Every time!
Thank you but I need the minimap to be the way it should be in game. I only want it blacked out or replaced in the loading screen so that the map isn't revealed while keeping the Player names and loading bars.
In several arcade games the minimap image in the loading screen is replaced with a custom image, how is this done? Thanks.
map options in the upper left
Don't see anything here, and in Map Info Preview Image only seems to effect the image for Replays and Minimap Image effects the in-game minimap.
Try the Loading Screen one on the right?
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
I cannot edit anything relating to the Minimap image in that menu as it requires it to be set to Melee and it greys everything out.
Sorry but I still cant figure this out, anybody know? Here's two maps I've seen with it:
Hmm, are you certain you can't set it to custom? It doesn't seem like that option is greyed out on your screenshot.
Edit: Ah, you want to replace the minimap, not remove it?
I think you need to import your image to the map and use either the data editor or put your image info in a certain location path within the import folder.
I can't help you right now since I'm not in front of my computer. Will try to find an solution later, if no one else will pick this up
I managed to do this
But that also means you'll be stuck with this
What you need is to scale your image to fit as a minimap and make it a tga file. Then you must name the file MinimapB.tga
Just import the image to your map and when it is imported you must rename it Minimap.tga. Then save. The Minimap.tga file will disappear from the imported file list, but it will show up when you load the map.
(your image can not be imported if it's called Minimap.tga, the editor won't allow it. So you must first name it something else, like MinimapB.tga, then rename it while in the file import manager)
I'll upload my test map and the tga file I used so you can tinker with them if you need to.
The editor will also overwrite the minimap image every time you make changes to the map, so you must repeat this as the very last action before saving. Every time!
Thank you but I need the minimap to be the way it should be in game. I only want it blacked out or replaced in the loading screen so that the map isn't revealed while keeping the Player names and loading bars.
Hmm, that would be much harder.
I'll look around but I think someone else will have to help you. I reckon it would require some moving around the UI somehow.
Bump. Still a mystery..
there is a minimap preview image in map info (not loading screen, it's the info tab) on the bottom. set it to custom
Does it need to be a specific file format or resolution? tga and dds didn't change the image. Used 256x256.
Heya,
This won't show up when you test your document, but it will show up when you're playing the map on battle.net, so it's all good.
Image size must be a multiple of 4, but you've already got that so it's fine!