Okay so yeah I want to try making a path between all the explosions around that keep exploding real quick like in the video. With the way I used I can only make up 2 spots to walk to until my trigger is too big
So I wanted to know if anyone knows what I can do to make it shorter or anything help please D:
Edit: Also if anyone can tell me how to block people from walking around the bound area, I don't know how to limit it :x
So basically I'd do a trigger explosion for every square and then make another trigger to run those triggers? o:
And are you sure it cant be too big? because at one point after i was trying to make the third square it said there were too many actions in that trigger so I couldn't save it or try it. ;s
Ok so I'm trying to make a bound but I have a little problem on the length of the triggers. Here's a video first of what I'm trying to do:
and a screenshot of my triggers : http://i185.photobucket.com/albums/x70/killa_blink/Image25.jpg
Okay so yeah I want to try making a path between all the explosions around that keep exploding real quick like in the video. With the way I used I can only make up 2 spots to walk to until my trigger is too big
So I wanted to know if anyone knows what I can do to make it shorter or anything help please D:
Edit: Also if anyone can tell me how to block people from walking around the bound area, I don't know how to limit it :x
i would suggest makeing a seperate trigger for each explosion.
also, THERE IS NO SUCH THING AS A TRIGGER BEING TOO BIG!
edit: another idea have a trigger that every time the unit is created you wait a short time and kill it and do the explosion.
So basically I'd do a trigger explosion for every square and then make another trigger to run those triggers? o:
And are you sure it cant be too big? because at one point after i was trying to make the third square it said there were too many actions in that trigger so I couldn't save it or try it. ;s
Use the doodad 'pathingblocker' to prevent people walking over an area.
Haha I feel so dumb thanks alot! xD
Any other ideas for the explosions triggers? ;o