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I have a problem with an ability. I want to hide an ability of a unit until it gets an item (item has a behavior, which does nothing).
Any ideas?
Set up a requirement for the ability or command card slot.
I've done the req's (different) and none of them worked. Could you tell me what to do exactly? don't want to mess up :D
@o3210: Go
Create a Validator with of type Unit Compare Behaviour Count, make it compare greater than or equal to 1. Set the behaviour field to the behaviour in question, Unit as Caster.
Just have a peek at some of the other validators.
Sorry, still cant understand how to do it exactly... Could you write steps?
bump.
I have a problem with an ability. I want to hide an ability of a unit until it gets an item (item has a behavior, which does nothing).
Any ideas?
Set up a requirement for the ability or command card slot.
I've done the req's (different) and none of them worked. Could you tell me what to do exactly? don't want to mess up :D
@o3210: Go
Create a Validator with of type Unit Compare Behaviour Count, make it compare greater than or equal to 1. Set the behaviour field to the behaviour in question, Unit as Caster.
Just have a peek at some of the other validators.
Sorry, still cant understand how to do it exactly... Could you write steps?
bump.