Has anyone figured out how to actually test maps in a real 2v2, 3v3, or 4v4 setting BEFORE uploading them to battle.net? It seems kind of bass ackward to be expected up upload an unfinished, untested map to Battle.net just to test it out, especially considering all the restrictions that are being put on user accounts as well as the censoring.
sadly, here is not, just upload your map as "private" then invite your testers to a party. then they can join your game, (while noone else can see it) its not the best option and a pain to have to upload it, but its the only way.
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Tutorials - Map Development - Galaxy wiki
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Thanks for the suggestions. One problem with that, however, is that a party maxes out with 4 players. That's fine fora 2v2 map but what about 3v3 and 4v4 maps? I suppose testing against AI is the only alternative for those matches but the best feed back I'll end up getting from them is "gg".