I tried to test my map with two accounts to see if things went the way I wanted them to. The computers loaded for a pretty damn long time, until the first computer got into the game while the other one still loaded. When it had finished loading it went back to Battle.net with the message "You have left the game!", and the scoreboard came with an error message "Error, Unable to load scoreboard" (or something like that).
The I tested the map once again and both computers went into the game without any problems.
What the hell just happened? The computer is able to run SC2 in general without any problems. Is my map too big or something?
It may be that the map is large (larger than a normal map that is) and so it takes a while to load. You have to realize how much stuff StarCraft has to load when loading a map. When you load a map, it loads all the textures, units, buildings, terrain, models, etc. When you are done playing the map, it doesn't unload everything, it keeps some of the stuff loaded so that your next game will load faster. This is because it won't HAVE to load everything all over again, because some of the stuff is still loaded. A lot of games do this now days, especially those with intense graphics. So, it could be that when you load your game and it is taking too long, and all the other players are already done loading the game, your connection might time out. This would cause the game to start without you. When your game finally finishes loading, the other players have already started the game and so it automatically "drops" you.
This used to happen to me every so often on my old computer. When I got a new computer that has MUCH better graphics, RAM, processor, etc. I stopped having that problem. The solution to this (other than getting a better computer), is to play a custom game that is designed JUST to load all of the StarCraft 2 assets before you launch the map you wish to play. I know there is an arcade map that was made for this, I just can't remember the name of it off the top of my head.
It could also be your internet connection that makes it load slowly, and getting a better connection would help. It could even be both of those.
Try adding a 0.0 wait timer right at the start of your initialization trigger. In some cases, when you are loading banks or preloading some stuff right at the start of the game, they can cause some players to be dropped for no reason.
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
I tried to test my map with two accounts to see if things went the way I wanted them to. The computers loaded for a pretty damn long time, until the first computer got into the game while the other one still loaded. When it had finished loading it went back to Battle.net with the message "You have left the game!", and the scoreboard came with an error message "Error, Unable to load scoreboard" (or something like that).
The I tested the map once again and both computers went into the game without any problems.
What the hell just happened? The computer is able to run SC2 in general without any problems. Is my map too big or something?
That happens occasionally with all arcade maps.
@Necromoni: Go
But it happens every time when it's the first map I play after launching SC2?
@TheLazzoro: Go
It may be that the map is large (larger than a normal map that is) and so it takes a while to load. You have to realize how much stuff StarCraft has to load when loading a map. When you load a map, it loads all the textures, units, buildings, terrain, models, etc. When you are done playing the map, it doesn't unload everything, it keeps some of the stuff loaded so that your next game will load faster. This is because it won't HAVE to load everything all over again, because some of the stuff is still loaded. A lot of games do this now days, especially those with intense graphics. So, it could be that when you load your game and it is taking too long, and all the other players are already done loading the game, your connection might time out. This would cause the game to start without you. When your game finally finishes loading, the other players have already started the game and so it automatically "drops" you.
This used to happen to me every so often on my old computer. When I got a new computer that has MUCH better graphics, RAM, processor, etc. I stopped having that problem. The solution to this (other than getting a better computer), is to play a custom game that is designed JUST to load all of the StarCraft 2 assets before you launch the map you wish to play. I know there is an arcade map that was made for this, I just can't remember the name of it off the top of my head.
It could also be your internet connection that makes it load slowly, and getting a better connection would help. It could even be both of those.
Try adding a 0.0 wait timer right at the start of your initialization trigger. In some cases, when you are loading banks or preloading some stuff right at the start of the game, they can cause some players to be dropped for no reason.