Ok, so I duplicated Fungal Growth, every damn thing I could find on it, have everything working, the damage, the buff icon on the enemy the splat animation the movement effect, EVERYTHING IS WORKING EXCEPT 1 @#$@ THING!
The stupid persistent animation on the units affected by fungal growth.
HALP!
Please one of you Gurus out there help me out, try duplicating it yourself and see if you can solve my problem, i've been working hours on it ><. It's the 2nd to last ability I need for my hero dklsfjdlfjfja;jdfafaklsdfadlfjadklfj HALP <3
Without the map in question I'm just guessing, but - if you duplicate the animation actor the events would still point to the original version of Fungle Growth. If that's the case, you could change them from Behaviour.FungalGrowth.Create/Destroy to whatever the new ability is.
Hokai, attached. The ability is called "Hot Tar" you can test it by going into play mode and it's already applied to the Stalker Hero named Zakat. Thanks for taking the time to check it out :D
Ah, I see the problem. You changed the behavior in the actor, but you forgot to pick the actual state. Select create and destroy from the third drop-down and it should work just fine.
Ok, so I duplicated Fungal Growth, every damn thing I could find on it, have everything working, the damage, the buff icon on the enemy the splat animation the movement effect, EVERYTHING IS WORKING EXCEPT 1 @#$@ THING!
The stupid persistent animation on the units affected by fungal growth.
HALP!
Please one of you Gurus out there help me out, try duplicating it yourself and see if you can solve my problem, i've been working hours on it ><. It's the 2nd to last ability I need for my hero dklsfjdlfjfja;jdfafaklsdfadlfjadklfj HALP <3
bump PLZ HALP ;-;
Without the map in question I'm just guessing, but - if you duplicate the animation actor the events would still point to the original version of Fungle Growth. If that's the case, you could change them from Behaviour.FungalGrowth.Create/Destroy to whatever the new ability is.
@Unabsurdity: Go
yeah I already changed that. If I can get it to you would you be willing to check it out really quick? It'd very much appreciate it.
I could spare a few minutes since it's only the animation.
@Unabsurdity: Go
sweet :D how do I upload it?
There's an "Add attachment" button at the bottom of the reply panel.
Hokai, attached. The ability is called "Hot Tar" you can test it by going into play mode and it's already applied to the Stalker Hero named Zakat. Thanks for taking the time to check it out :D
Ah, I see the problem. You changed the behavior in the actor, but you forgot to pick the actual state. Select create and destroy from the third drop-down and it should work just fine.
@Unabsurdity: Go
erm... whar? I'm in the "Hot Tar" Actor event list at the moment
@axlyin: Go
o i c :O testing now
@axlyin: Go
YAY IT WORKS THANK YOU SO MUCH!!!!!1111ONE11!!!ELEVEN!
wewt colored it black and it looks smexi. did you have a chance to check out my hero unit?