Is there a way to do this ? A unit is selected but the UI is hidden...the user needs to be abled to use skills without keypressed event...(it's just too delayed online)
edit:alternativly i could hide the whole UI but still SHOW the buttons. But how to do that? The only way to create ui elements i can think of is via dialogs which can't have hotkeys -.-
Did anyone have an answer to this? I would love to hide the UI, yet still give the player the ability to "attack move". It's too annoying to just have units move to a location while they're getting smashed by enemies.
Even if someone has a way to make the 'A' button act like it does when the UI is available, I'd much appreciate it. Thanks. :)
this will now show the normal command card wherever you like! you can even edit the box so it only shows 1 row, its super nice, HOWEVER, hotkeys dont work on it, STILL. so you can attac move, but you have to click the button, fear not, you can just use a trigger to fix this
Make a trigger, key is pressed A
turn ("is attack moving") = true
then have another one, "player presses mouse key"
if (is attack moving == true)
then issue order to attack move to point from X Y (use the returned X and Y from mouse
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Is there a way to do this ? A unit is selected but the UI is hidden...the user needs to be abled to use skills without keypressed event...(it's just too delayed online)
edit:alternativly i could hide the whole UI but still SHOW the buttons. But how to do that? The only way to create ui elements i can think of is via dialogs which can't have hotkeys -.-
@pixartist: Go
Did anyone have an answer to this? I would love to hide the UI, yet still give the player the ability to "attack move". It's too annoying to just have units move to a location while they're getting smashed by enemies.
Even if someone has a way to make the 'A' button act like it does when the UI is available, I'd much appreciate it. Thanks. :)
yes, no, and yes
first take a look at this
this will now show the normal command card wherever you like! you can even edit the box so it only shows 1 row, its super nice, HOWEVER, hotkeys dont work on it, STILL. so you can attac move, but you have to click the button, fear not, you can just use a trigger to fix this
Make a trigger, key is pressed A
turn ("is attack moving") = true
then have another one, "player presses mouse key"
if (is attack moving == true)
then issue order to attack move to point from X Y (use the returned X and Y from mouse
@Molsterr: Go
Thanks, works great :D