I'm setting the camera distance to 55 (zoomed out a bit) so that more of the play area can be seen by the player. However, I noticed that when I do this, I can no longer hear any combat sound effects (gun fire, attacks, death, flames, etc.).
Does anyone know a solution to this? Have the camera zoomed out without messing up the sound effects?
I'm setting the camera distance to 55 (zoomed out a bit) so that more of the play area can be seen by the player. However, I noticed that when I do this, I can no longer hear any combat sound effects (gun fire, attacks, death, flames, etc.).
Does anyone know a solution to this? Have the camera zoomed out without messing up the sound effects?
Data Editor
Advanced
Game UI Data
Default SC2 UI Settings
Sound - Sound Data+
Change the numbers to be bigger until you're hearing what you want to hear. There's a lot of variables in there so you'll have to experiment for yourself, but it's the right place.
You can also keep the Camera Distance at default and just increase the camera's Field Of View. It has the same effect, but actually doesn't mute sounds.
I'm setting the camera distance to 55 (zoomed out a bit) so that more of the play area can be seen by the player. However, I noticed that when I do this, I can no longer hear any combat sound effects (gun fire, attacks, death, flames, etc.).
Does anyone know a solution to this? Have the camera zoomed out without messing up the sound effects?
Data Editor
Advanced
Game UI Data
Default SC2 UI Settings
Sound - Sound Data+
Change the numbers to be bigger until you're hearing what you want to hear. There's a lot of variables in there so you'll have to experiment for yourself, but it's the right place.
You can also keep the Camera Distance at default and just increase the camera's Field Of View. It has the same effect, but actually doesn't mute sounds.
Sweet, thanks! These suggestions worked!
edit: nm
Is there a way to exceed the hardcoded sound cut off point at Camera [email protected]