Hey guys, I'm really stumped here. I wanna make a direct damage, target spell that uses the void ray level 2 beam as a graphic. I just cant get it to work, any ideas on how I could do this?
Clone yamato cannon, make it point to a damage effect (instead of a missile effect). Make an Actor Attack that has your new damage effect as 'attack effect'. Make an Actor Beam that is linked to from the attack actor (field 'beam'). Refer to the void ray model in the Actor Beam 'model' field.
Step by step instructions would be very long, so ask if you're stuck anywhere.
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Hey guys, I'm really stumped here. I wanna make a direct damage, target spell that uses the void ray level 2 beam as a graphic. I just cant get it to work, any ideas on how I could do this?
Clone yamato cannon, make it point to a damage effect (instead of a missile effect). Make an Actor Attack that has your new damage effect as 'attack effect'. Make an Actor Beam that is linked to from the attack actor (field 'beam'). Refer to the void ray model in the Actor Beam 'model' field.
Step by step instructions would be very long, so ask if you're stuck anywhere.