Currently players need to click on a unit's base in order to select it, which is fine when playing from a top down view, however if playing from an angled view, players can often click on a unit and not select it since its base was below the portion of the unit that was clicked.
Any ideas about how to solve this?
If I could make a unit have a 3 dimensional selection circle I think that would work, but I don't know if that is possible.
Currently players need to click on a unit's base in order to select it, which is fine when playing from a top down view, however if playing from an angled view, players can often click on a unit and not select it since its base was below the portion of the unit that was clicked.
Any ideas about how to solve this?
If I could make a unit have a 3 dimensional selection circle I think that would work, but I don't know if that is possible.
@chubblypuff: Go
Going to try Builder_Bob's suggestion from this:
http://www.sc2mapster.com/forums/development/data/19197-solved-problem-with-model-selection-radius/