I've been trying to accomplish this with the trigger GUI forever and I can't seem to get it right. I want a campaign AI to build a few units, set them to an attack wave, load them to transports, then drop them off at a target point. The attack wave is finally sent to the player from there.
Is there an easy way to do this with triggers that I'm overlooking? Enforcing "Force Transport Mode" and using "Set Wave Gather Point" hasn't been working for me. The wave units will load up into the transport and fly to the drop zone but they will never leave it. Just sit there in the transport indefinitely.