Im making a tower defense map, and I have a trigger that tells the last created units to move to a region. When someone in the TD blocks, the units attack, which is a good thing. The trouble is that the units stop moving when they are done attacking. How can I get them to resume moving to the region?
There are many tutorials about tower blocking already. But a very simple way for you to do is have a periodic trigger that runs every 1s that order unit to move to location. Or a trigger with event Unit become idle, order said unit to location
There are many tutorials about tower blocking already. But a very simple way for you to do is have a periodic trigger that runs every 1s that order unit to move to location. Or a trigger with event Unit become idle, order said unit to location
The problem with that is that I have the waves spawning from two regions, I dont know how to get around that. I followed Onetwo's advance TD tutorial for the triggers Id didnt have a trigger for blocking. If you could point me to the best one , that'd be great.
Im making a tower defense map, and I have a trigger that tells the last created units to move to a region. When someone in the TD blocks, the units attack, which is a good thing. The trouble is that the units stop moving when they are done attacking. How can I get them to resume moving to the region?
@VorpalLord: Go
There are many tutorials about tower blocking already. But a very simple way for you to do is have a periodic trigger that runs every 1s that order unit to move to location. Or a trigger with event Unit become idle, order said unit to location
The problem with that is that I have the waves spawning from two regions, I dont know how to get around that. I followed Onetwo's advance TD tutorial for the triggers Id didnt have a trigger for blocking. If you could point me to the best one , that'd be great.
Event
every 10 secs
Action
pick every unit that from player X group
order picked unit to move to region_destination
@gemGreg: Go
Ill try that thank you.