Here is a trigger from warcraft 3, I can't seem to find out how to make it in Starcraft 2...
Heres the trigger, It's a Condition and Event
Condition: (Number of units in (Units of type Flag)) Not equal to 0
Event: Player Group - Pick every player in (All enemies of Player 11 (Dark Green)) and do (Unit Group - Pick every unit in (Units of type |c000033ffCrazy Kodo) and do (Unit - Order (Picked unit) to Attack-Move To (Position of (Random unit from (Units owned by (Picked player))))))
Here is a trigger from warcraft 3, I can't seem to find out how to make it in Starcraft 2... Heres the trigger, It's a Condition and Event
Condition: (Number of units in (Units of type Flag)) Not equal to 0
Event: Player Group - Pick every player in (All enemies of Player 11 (Dark Green)) and do (Unit Group - Pick every unit in (Units of type |c000033ffCrazy Kodo) and do (Unit - Order (Picked unit) to Attack-Move To (Position of (Random unit from (Units owned by (Picked player))))))
(Flag = Unit) Can anyone help?
Bumpy bump bump.
I believe this should work the way you want with a few changes to suit your needs.
@Luxocracy: Go
(Number of Living units in Unit Group) == 0 Where is that? o_O
@Ownag3666: Go
It's "Comparison" then like this: