I've been semi-actively working on my project, but I haven't really heard much from others. Not that I expect to, especially that I haven't really been talking about it myself. I'm just kind of concerned about it right now with the 10.5/21 MB upload limit right now, which I am probably going to go way over even now.
Somewhat off-topic, but does anyone know if loading next map is at all possible in any way on Battle.net? For example, after completing a mission in campaign the next mission is loaded. This is something kind of necessary for me that I haven't really been able to test, which is hopefully is possible to do.
I'm pretty concerned about that as well. They said earlier that a "Premium" map must have lots of brand new art/sounds/etc. in order to be considered Premium, yet they give us these insane size restrictions. What if someone were to create a total-conversion mod? With their size limits this is not possible, anyone have any information on this?
I'd assume that the premium maps would have looser file size restrictions than normal battle.net maps in order to allow room for custom models and sounds, etc. Obviously 10 mb isn't enough for a truly new experience, and only players with dial-up wouldn't be able to download something larger, if dial-up even exists still.
I've been semi-actively working on my project, but I haven't really heard much from others. Not that I expect to, especially that I haven't really been talking about it myself. I'm just kind of concerned about it right now with the 10.5/21 MB upload limit right now, which I am probably going to go way over even now.
Somewhat off-topic, but does anyone know if loading next map is at all possible in any way on Battle.net? For example, after completing a mission in campaign the next mission is loaded. This is something kind of necessary for me that I haven't really been able to test, which is hopefully is possible to do.
i think the next map file has to be already downloaded to the players computer for the load next map trigger to work right
@Kanaru: Go
I'm pretty concerned about that as well. They said earlier that a "Premium" map must have lots of brand new art/sounds/etc. in order to be considered Premium, yet they give us these insane size restrictions. What if someone were to create a total-conversion mod? With their size limits this is not possible, anyone have any information on this?
I'd assume that the premium maps would have looser file size restrictions than normal battle.net maps in order to allow room for custom models and sounds, etc. Obviously 10 mb isn't enough for a truly new experience, and only players with dial-up wouldn't be able to download something larger, if dial-up even exists still.
@Sephiex:
What's dial up?