Can anyone explain how requirements are linked up in the data editor?
I need to find out what the requirements exist for a unit/building in triggers.
I want to write a function which you input a unit/building and it outpuets the requirement,
eg "Requirement(Dark shrine)" would return "templar archives".
"Requirement(Stalker)" would return "Cybernetics core".
etcetc.
I have already written functions using catalogs to get unit icons, upgrade costs etcetc so I basically know what I am doing, just not how requirements are linked to units/buildings/abilities
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Can anyone explain how requirements are linked up in the data editor?
I need to find out what the requirements exist for a unit/building in triggers.
I want to write a function which you input a unit/building and it outpuets the requirement,
eg "Requirement(Dark shrine)" would return "templar archives". "Requirement(Stalker)" would return "Cybernetics core". etcetc.
I have already written functions using catalogs to get unit icons, upgrade costs etcetc so I basically know what I am doing, just not how requirements are linked to units/buildings/abilities