I've set interceptors to auto-build (and auto-build on), and the player's carriers do it, but the computer's carriers sit around with 4 interceptors and won't build more, even if the interceptors die. Any ideas about what might cause this?
Make sure that if the ability costs anything, the computer player has enough to meet that cost. Interceptors cost minerals if I'm not mistaken... make sure you're giving minerals to the computer player or make it so that Interceptors can be created free of charge.
That was it. I had previously set the price to 0, but then when they updated (in beta, I believe) to make the cost value in the unit tab actually do something, I forgot to set it to 0, too :P
Thanks!
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I've set interceptors to auto-build (and auto-build on), and the player's carriers do it, but the computer's carriers sit around with 4 interceptors and won't build more, even if the interceptors die. Any ideas about what might cause this?
Make sure that if the ability costs anything, the computer player has enough to meet that cost. Interceptors cost minerals if I'm not mistaken... make sure you're giving minerals to the computer player or make it so that Interceptors can be created free of charge.
@SquarelyCircle: Go
That was it. I had previously set the price to 0, but then when they updated (in beta, I believe) to make the cost value in the unit tab actually do something, I forgot to set it to 0, too :P
Thanks!