Yeah I tried that before. And I found the cause of the problem why it didn't work. I have 2 Map Init triggers, 1 seemed to be working for the 2 camera settings and the other one wouldn't work when placed there. Must be some kind of bug I guess.
But thanks guys! :)
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I’m working on a third person shooter, but the current annoyance is that the camera goes up when reaching higher ground. How can I fix this?
I don't remember the specific name of the trigger, but there's an Action - Camera -
that lets you turn off vertical movement.
''Turn camera vertical view of field On/Off''? That one doesn't work if you meant that one.
No, Camera - Turn Camera Height Displacement on/off (turn it off of course)
You might have to do Camera - Turn Camera Height Smoothing on/off as well.
Still doesn't work. :(
bump, anyone? :/
Camera - Turn camera height displacement Off for player 1
Camera - Turn camera height smoothing Off for player 1
I know this has been suggested earlier in the thread. I also know for a fact that this is a solution to your problem since I had the same myself.
Yeah I tried that before. And I found the cause of the problem why it didn't work. I have 2 Map Init triggers, 1 seemed to be working for the 2 camera settings and the other one wouldn't work when placed there. Must be some kind of bug I guess.
But thanks guys! :)