Anyone figured out how to do this yet? Or a map that utilizes this? Basically I want players to be able to skip the cinematic at whatever point they want using the ESC key. I looked at some WC3 maps that used them, but the World Editor has just the perfect conditions and events for this which are not (yet) in the Galaxy Editor.
Search for the map The Hungry Baneling, it uses this.
To explain what it does though, just have an event which is player presses either any button down, or escape (if you want it to be that specifically). End all instances of the triggers related to the cinematics. Run the trigger that sets up the post cinematic stuff. Maybe do a quick fade to black and fade in so that any movement by those triggers is not witnessed by the player.
There is a cinematic module for the editor. Maps>Cinematics...
Its a bit different from the trigger editor, but its more geared towards cinematics.
Also, because you can start and end a cinematic at any time with triggers. I'm pretty sure it would be an easy feat to just have it cancel the current cinematic with a keypress.
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Anyone figured out how to do this yet? Or a map that utilizes this? Basically I want players to be able to skip the cinematic at whatever point they want using the ESC key. I looked at some WC3 maps that used them, but the World Editor has just the perfect conditions and events for this which are not (yet) in the Galaxy Editor.
@lnsidious: Go
Search for the map The Hungry Baneling, it uses this.
To explain what it does though, just have an event which is player presses either any button down, or escape (if you want it to be that specifically). End all instances of the triggers related to the cinematics. Run the trigger that sets up the post cinematic stuff. Maybe do a quick fade to black and fade in so that any movement by those triggers is not witnessed by the player.
Hope this helps
There is a cinematic module for the editor. Maps>Cinematics...
Its a bit different from the trigger editor, but its more geared towards cinematics.
Also, because you can start and end a cinematic at any time with triggers. I'm pretty sure it would be an easy feat to just have it cancel the current cinematic with a keypress.