You can't just use triggers and issue an order targeting a point? For example order a unit to move to Point A, then make another trigger that orders a unit to move to point B with an event that fires when a unit enters Point A?
I think that'd be easier than whatever you're doing and don't see why it would be an issue.If I'm missing something I apologize.
Sorry if that was poorly worded and hard to follow but I couldn't think of a simpler way to say it. :D
create one region for each corner you want your mobs to move from
and do the following trigger for each region
Path Region 1
Events
Unit - Any Unit Enters Path Region 1
Local Variables
Conditions
(Owner of (Triggering unit)) == 10
Actions
Unit - Order (Triggering unit) to ( Move targeting (Center of Path Region 2)) (Replace Existing Orders)
I am using a issue order to move as seen in the third picture, they are not moving still. I have already tried the 24 different regions, and every time a unit enters a region, it checks what group its in and sends it off accordingly, but I just cant get them to start moving at all.
Here's the text of the third picture, in case its to hard to read:
Hello, I am having some trouble getting units to spawn, at each 4 sides of the map, than initiate a patrol path designed in the Map -> Object Groups.
Here is the general layout of the map:
Here is my Map -> Object Groups patrol path:
Here is a basic trigger that wont even get a unit to move through normal triggers:
Any help regarding this situation would be lovely, as I can't get units to move any way I try.
@Coolioflip: Go
You can't just use triggers and issue an order targeting a point? For example order a unit to move to Point A, then make another trigger that orders a unit to move to point B with an event that fires when a unit enters Point A?
I think that'd be easier than whatever you're doing and don't see why it would be an issue.If I'm missing something I apologize.
Sorry if that was poorly worded and hard to follow but I couldn't think of a simpler way to say it. :D
yeah like Airolden said, use region
create one region for each corner you want your mobs to move from
and do the following trigger for each region
Path Region 1
Events
Unit - Any Unit Enters Path Region 1
Local Variables
Conditions
(Owner of (Triggering unit)) == 10
Actions
Unit - Order (Triggering unit) to ( Move targeting (Center of Path Region 2)) (Replace Existing Orders)
I am using a issue order to move as seen in the third picture, they are not moving still. I have already tried the 24 different regions, and every time a unit enters a region, it checks what group its in and sends it off accordingly, but I just cant get them to start moving at all.
Here's the text of the third picture, in case its to hard to read:
"Wave spawn ammount" Is defaulted to 25
"Wave unit" Is an array of unit types, to decide which unit to spawn.
The units spawn fine, but never get moving.
Edit: I have also tried ordering (last created unit) to do a move order also, nothing happens either.