I'm posting this because I noticed a lot of people (including myself) were not sure which skyboxes worked, and dismayed that most (any, besides Braxis) skyboxes don't show in the editor.
Skyboxes in the Editor:
To get (working) skyboxes to show inside the editor press CTRL and scroll DOWN with your mousewheel. This increases your view distance and eventually displays the skybox. If you don't have a mousewheel, you can use Ctrl + Shift + DOWN instead (thanks Kanaru for pointing this out).
Changing Skyboxes in-game:
You may change the in-game skybox/parallax by using the GUI action "Set Background Model", or in Galaxy:
voidGameSetBackground(intinType,stringinModel,fixedinAnimSpeed)// background types:constintc_backgroundFixed=0;// Attached to camera position (never appears to move) (skybox)constintc_backgroundTerrain=1;// Attached to terrain (moves as camera scrolls) (parallax)
Ok, this is wonderful for people who can script or code but I have no idea what the hell you're talking about. Other than that, I tried to use the triggers to do exactly what you said, with the shakuras skybox, and the sky is still just black in-game and in the editor. What else do I need to do?
Unfortunately, with max far clip the framdrops are really low when you're in a third person map. Isn't there a way the farclip ignores the skybox? (so that it always renders regardless of far clip).
@depthsofchaos
I don't recognize that skybox, but most of them have quirks like not showing if you look below the horizon (the problem you're having). Is it a custom skybox?
The reason there was no black in my screenshot is that the grey cloudy stuff is actually part of the skybox. That section in your skybox might just be completely missing.
@depthsofchaos I don't recognize that skybox, but most of them have quirks like not showing if you look below the horizon (the problem you're having). Is it a custom skybox?
The reason there was no black in my screenshot is that the grey cloudy stuff is actually part of the skybox. That section in your skybox might just be completely missing.
It's not wotking with any of the skyboxes. That was someone alses screenshot, heres mine (the skybox is custom tho it doesn't matter) , as you can see it shows up perfectly in the editor.
You can still see Aiur Skybox in game but it has two ugly artificial looking line separating the dark part and red part of the sky. Too bad there is no other similar starry skybox..... :(
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I'm posting this because I noticed a lot of people (including myself) were not sure which skyboxes worked, and dismayed that most (any, besides Braxis) skyboxes don't show in the editor.
Skyboxes in the Editor:
Changing Skyboxes in-game:
List of working Skyboxes/Parallaxes:
Non-working Skyboxes/Parallaxes:
That should cover it, please post any additional info you have :)
Nice, now that explains why I haven't been able to see the skybox in the editor except of that one time where I messed around with so many hotkeys :P
That should be tutorial section, however.
@ubermikeleet: Go
Thanks for this post. It'll help a lot of people out there. =]
Sorry if I posted in the wrong section, still new to this site :)
Bump :)
Ctrl + Shift + Up/Down
If you must you can even configure the controls yourself under Files -> Configure Controls.
@Kanaru: Go
Thanks for pointing the hotkey out, and as for rebinding the control....duh..can't believe I didn't think of that :P
Bump :)
You might wanna send a pm to vjeux or sixen to move this into the tutorial section, as this deserves.
@s3rius: Go
Will do, thanks.
Ok, this is wonderful for people who can script or code but I have no idea what the hell you're talking about. Other than that, I tried to use the triggers to do exactly what you said, with the shakuras skybox, and the sky is still just black in-game and in the editor. What else do I need to do?
I found out I had to set the far clip for the cameras I wanted to use to the max. Thanks for mentioning that.
Unfortunately, with max far clip the framdrops are really low when you're in a third person map. Isn't there a way the farclip ignores the skybox? (so that it always renders regardless of far clip).
Hmm im having the same problem as someone alse, but on your pictures it doesnt appear for some reason:
And the skybox im using has graphics there! so it shouldn't be black
@depthsofchaos I don't recognize that skybox, but most of them have quirks like not showing if you look below the horizon (the problem you're having). Is it a custom skybox?
The reason there was no black in my screenshot is that the grey cloudy stuff is actually part of the skybox. That section in your skybox might just be completely missing.
It's not wotking with any of the skyboxes. That was someone alses screenshot, heres mine (the skybox is custom tho it doesn't matter) , as you can see it shows up perfectly in the editor.
@depthsofchaos: Go
I'm confused..what was your previous post about then?
Is there any way to update the sky box ...... Im having trouble finding a way to darken it for night time
[SOLVED] Check out my Dynamic Skybox Tut for a way to change skybox color
hi i`m actually new to all of this scripting.Am i doing things right.
Edit:Ive been waiting since august :/.please help me.Thank you.
STILL WAITING IT`S ALMOST CHRISTMAS HELLOO
You can still see Aiur Skybox in game but it has two ugly artificial looking line separating the dark part and red part of the sky. Too bad there is no other similar starry skybox..... :(