So in this map, I have a few different things using missile turrets, but I'll focus on the Missile Turret to make things specific. I have 3 levels of them, I did all the happy stuff to make 3 levels of them, but for some reason, the turrets don't turn. On any of them. They just sit facing south permanently. Even if they start attacking something, the turret still sits facing south, but launches missiles out of like, the side of it or wherever its facing. I've looked between a new map, just made to see how default is, and my current one, and I haven't spotted any differences that should effect the turret.
On the plus side, this did let me discover that the little red cross-hair thing on the front of the turret blinks occasionally. :3
go to the unit, weapons, and in the weapon chpose a turret (missile turret if they are missile turrets or if they are anything else custom u can also choose "free rotation")
So in this map, I have a few different things using missile turrets, but I'll focus on the Missile Turret to make things specific. I have 3 levels of them, I did all the happy stuff to make 3 levels of them, but for some reason, the turrets don't turn. On any of them. They just sit facing south permanently. Even if they start attacking something, the turret still sits facing south, but launches missiles out of like, the side of it or wherever its facing. I've looked between a new map, just made to see how default is, and my current one, and I haven't spotted any differences that should effect the turret.
On the plus side, this did let me discover that the little red cross-hair thing on the front of the turret blinks occasionally. :3
The missile turret is selected as the Turret.
Page 2 bump. The problem is just visual, it doesn't effect performance, but it's still driving me crazy.