We had many problem with a lag bug in the editor and found a walkaround
if you are creating and deleteing many units on map that are shown in minimap sc will lag after a while
its because the minimap update hisself on add units but not on remove units
so the walkaround is:
just dissable fog and blackscreen after removing units and enable after add
you dont need a wait between them and its so fast the user cant see it!
we sit hours on it to slove it so perhaps its help someone out there.
I have some issue with lag ingame in a turret defense map i work on.
I'm not sure why, but i'm ready to try anything to make it better, but i dont really understand what you say about fog / blackscreen.
i need to create a trigger to do that ? dont find the action in my list (french translation is pain in the ass)
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We had many problem with a lag bug in the editor and found a walkaround
if you are creating and deleteing many units on map that are shown in minimap sc will lag after a while its because the minimap update hisself on add units but not on remove units
so the walkaround is: just dissable fog and blackscreen after removing units and enable after add you dont need a wait between them and its so fast the user cant see it!
we sit hours on it to slove it so perhaps its help someone out there.
Hi,
I have some issue with lag ingame in a turret defense map i work on. I'm not sure why, but i'm ready to try anything to make it better, but i dont really understand what you say about fog / blackscreen.
i need to create a trigger to do that ? dont find the action in my list (french translation is pain in the ass)