Game - Player Any Player types a chat message containing "ping", matching Exactly
I'm trying to say. "Triggering Player == Player". Pretty confident though that "Triggering Player" doesn't reference the player who typed the message though. Meaning that I would need to create a separate script for every player.
For example, it would need to become:
"Game - Player 1 types a chat message containing "ping", matching Exactly"
and then on another trigger
"Game - Player 2 types a chat message containing "ping", matching Exactly"
And then even assuming that the "Trigger Player" does indeed reference the player who typed, it is surprisingly difficult to create a condition that says:
"Typing Player == Player 1"
You can choose "Player from Player Group", but your options aren't so good, when the result look like this.
(Triggering player) == (Player 1 from (Player group(1)))
It doesn't seem like a Player Group Variable that you created is selectable here for some reason that makes no sense to me. Such as.
(Triggering player) == (MyPlayerGroupVariable)
Any Ideas?
Also. I am very tired. Been up since the wee hours without really any rest, so if I missed something really obvious, don't go too crazy please.
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Trying to make a very simple script that says.
Game - Player Any Player types a chat message containing "ping", matching Exactly
I'm trying to say. "Triggering Player == Player". Pretty confident though that "Triggering Player" doesn't reference the player who typed the message though. Meaning that I would need to create a separate script for every player.
For example, it would need to become:
"Game - Player 1 types a chat message containing "ping", matching Exactly"
and then on another trigger
"Game - Player 2 types a chat message containing "ping", matching Exactly"
And then even assuming that the "Trigger Player" does indeed reference the player who typed, it is surprisingly difficult to create a condition that says:
"Typing Player == Player 1"
You can choose "Player from Player Group", but your options aren't so good, when the result look like this.
(Triggering player) == (Player 1 from (Player group(1)))
It doesn't seem like a Player Group Variable that you created is selectable here for some reason that makes no sense to me. Such as.
(Triggering player) == (MyPlayerGroupVariable)
Any Ideas?
Also. I am very tired. Been up since the wee hours without really any rest, so if I missed something really obvious, don't go too crazy please.