Couldn't fix this. Maybe someone can help. When you hold shift while clicking on abilities they are queued and will be executed in a row. Their cost will be processed at the beginning! Meaning when I queue the same ability 10 times, I pay the resources for it 10 times before they even execute. Does anybody know how to change it so that the cost will be processed individually?
Couldn't fix this. Maybe someone can help. When you hold shift while clicking on abilities they are queued and will be executed in a row. Their cost will be processed at the beginning! Meaning when I queue the same ability 10 times, I pay the resources for it 10 times before they even execute. Does anybody know how to change it so that the cost will be processed individually?
Thanks in advance!
It seems nobody can solve this. That's strange since this would happen in every custom map and therefore post quite a threat to gameplay mechanics...