In my 3rd person view when i come near cliffs or increases in height of terrain my camera's Z increases and you cant see your unit. And turning off the Height displacement and smoothing doesn't work.. any other solutions and for those who say that those 2 fix it then could u tell me why this trigger doesn't work
Init
Events
Game - Map initialization
Local Variables
Conditions
Actions
Player Group - Pick each player in (Active Players) and do (Actions)
Actions
Camera - Turn camera height displacement Off for player (Picked player)
Camera - Turn camera height smoothing Off for player (Picked player)
Camera - Turn camera mouse rotation On for player (Picked player)
Camera - Lock camera mouse relative mode On for player (Picked player)
In my 3rd person view when i come near cliffs or increases in height of terrain my camera's Z increases and you cant see your unit. And turning off the Height displacement and smoothing doesn't work.. any other solutions and for those who say that those 2 fix it then could u tell me why this trigger doesn't work
Init
Events
Game - Map initialization
Local Variables
Conditions
Actions
Player Group - Pick each player in (Active Players) and do (Actions)
Actions
Camera - Turn camera height displacement Off for player (Picked player)
Camera - Turn camera height smoothing Off for player (Picked player)
Camera - Turn camera mouse rotation On for player (Picked player)
Camera - Lock camera mouse relative mode On for player (Picked player)
nvm found fix :)
@Beffyman: Go
What was it? >.> I have the same problem.
@Beffyman: Go
Seriously? You're not even going to bother explaining how you fixed it?