ok so i want my map to build everything instantly, this includes structures, units, upgrades, morphs, everything. so i have a trigger that when the event (UNIT CREATED) is called it sets progress of triggering unit to 100% yet this is only affecting structure build times and not units or upgrades. any ideas?
ok so i want my map to build everything instantly, this includes structures, units, upgrades, morphs, everything. so i have a trigger that when the event (UNIT CREATED) is called it sets progress of triggering unit to 100% yet this is only affecting structure build times and not units or upgrades. any ideas?
Hell, I would just edit the times on the units haha! I hate triggers.
You could edit all of the units build times to as little as possible. or try this trigger, I haven't tested it, but It might work.
You will likely need one for each: construction, training, research, and specialization (if nedded / necessary).