I've had an idea for a map that I've been tossing around for a while. It's kind of a campaign-ish RPG. Anyways, after starting to draw a central area, I realized that just this seemingly small monument I had made with cliff terrain took up 1/9 of the map. The city around it would have taken even more. So, (after screencapping the symbol I had made. ^_^) I closed the map and began thinking it over.
If I scaled everything down to half, or even a fourth, that would give me extra space. Plenty of extra spaces. The cliffs would, of course, be larger in appearance (Which is actually quite nice), and the map would be zoomed in. This caused several more questions to sprout up.
Would having all units/doodads/etc scaled down still cause lag if there are a large number of units? (This is mostly being asked due to my below min.specs. laptop I use, as well as because I was considering large scale battles.)
How long would it take to scale everything down to half/fourth? (Do I have to repeat it for every single unit/doodad?)
Is it even possible to scale down ability effects?
I've had an idea for a map that I've been tossing around for a while. It's kind of a campaign-ish RPG. Anyways, after starting to draw a central area, I realized that just this seemingly small monument I had made with cliff terrain took up 1/9 of the map. The city around it would have taken even more. So, (after screencapping the symbol I had made. ^_^) I closed the map and began thinking it over.
If I scaled everything down to half, or even a fourth, that would give me extra space. Plenty of extra spaces. The cliffs would, of course, be larger in appearance (Which is actually quite nice), and the map would be zoomed in. This caused several more questions to sprout up.
Would having all units/doodads/etc scaled down still cause lag if there are a large number of units? (This is mostly being asked due to my below min.specs. laptop I use, as well as because I was considering large scale battles.)
How long would it take to scale everything down to half/fourth? (Do I have to repeat it for every single unit/doodad?)
Is it even possible to scale down ability effects?
Worth it to scale down?
Shameless self bump.
I was thinking this too. Im sure it would free up alot of space. But i think there are limitations on how small footprints and pathing can be.