I have the same problem, and I already tried Aegis' idea and it doesn't work. You may be able to say that the color is blue, but it won't change to blue.
The actor tells it what color is applied by default but unit ownership explicitly overrides this value.
If I were to add events to the marine actor that caused it to appear when an ability went off (not as a unit, just as an actor) then I'm pretty sure it will use the Color you specify.
Okay so how would I do it just by default? or do I absolutely have to have a trigger run any time a unit is created? Or hm..... I just need a solid answer :(
Hey everyone, I just joined the site... You guys look like you have a very active community and I thought i'd join up!
I've been looking around but on all the color fields none of them seem to change the actual color of the unit model
Can anyone halp? :(
Same problem here... cant find it anyware...
@Xelanthol: Go
The best way I've found out is to make a trigger. It's in Unit < Set Unit Color.
You'll probably have to look at the unit's actor, and it's model. There might be a setting there to change the unit color.
I have the same problem, and I already tried Aegis' idea and it doesn't work. You may be able to say that the color is blue, but it won't change to blue.
@Dizruption: Go
up
The actor tells it what color is applied by default but unit ownership explicitly overrides this value. If I were to add events to the marine actor that caused it to appear when an ability went off (not as a unit, just as an actor) then I'm pretty sure it will use the Color you specify.
Okay so how would I do it just by default? or do I absolutely have to have a trigger run any time a unit is created? Or hm..... I just need a solid answer :(
No other way to do it. Unless someone has already gone through the trouble of trying out validators or functions to change the unit's color.
But it is the easiest way to go atm.
Whatever you do, wholeheartedly, moment by heartfelt moment, becomes a tool for the expression of your very soul.
This can be achieved.
To Change the Unit's Team Color to a certain color,
In the unit tab, select the unit, and open it's Events+ field.
Create an ActorCreation Event. And set the Action to Set Team Color.
Diffuse is the texture color, Emissive is the glows like the Zealot's Psi Blades.
Whatever you do, wholeheartedly, moment by heartfelt moment, becomes a tool for the expression of your very soul.